|Bionicle Mafia 2.1: Dark Secrets|
Bionicle Mafia 2.1: Dark Secrets was the second game in the Second Age, and the 37th overall. It featured four secret roles, as well as a grand total of seven Mafians.
1. Lying about or revealing your role is perfectly acceptable. So is posting false or real screenshots.
2. You have two days to vote for whom to hang; however, I will post the hanging earlier if at least fifteen people have voted by that time.
3. If you do not PM me within two days after a hanging, I will post the crime scene anyway to keep the game moving quickly.
6x Mafiosi: Each Mafioso will know the other Mafiosi. At the start of each round (a round includes the crime scene and hanging), their Godfather will PM them asking to vote. Their job is to vote for whom to hunt down by PMing the name to the Godfather.
1x Godfather: He manages the votes for which person the Mafia kills every round and selects which Mafioso will do the killing. If he is hung, he may choose one player to kill before he dies.
1x Detective: He selects one person to investigate per round. While the Detective does not have the power to arrest, he can discover a person’s role.
1x Doctor: Once per round, he may choose a person to keep watch over. That person is immune to all attempts on his life for the duration of the round.
4x Secret Roles: These roles are, well, secret.
12x Villagers: Villagers have only the power of the vote, which is shared with all other roles: Whenever a list of people to hang is posted, the Villagers may vote for who should be hanged.
As any sensible person knows, evil can never be truly vanquished. Somewhere, someday, someone else will rise up to take the mantle of shadow. That “somewhere” is Sector 2.1 of BZ-Metru; that “someday” is now; but the “someone” is up to you to figure out.
Sector 2.1 is well-known for its black market, well-hidden from the prying eyes of its law enforcement. It’s also known for its paranoid villagers. It is in this chaotic, crime-ridden place of secret dealings and intense fear that the Mafia is rising again.
Are you ready?
|1||Lhikevikk Returns!||Mafian||Killed by Armed Villager, Night Five|
|2||Noble Knight Biobeast||Villager||Alive|
|3||MoC1||Villager||Killed by Mafia, Night Eight|
|4||Nara||Villager||Killed by Mafia, Night Two|
|5||M.I.A||Villager||Lynched, Day One|
|6||Clone Commander Cody||Villager||Lynched Day Four|
|7||Progenitus Worldsoul||Trader||Lynched, Day Five|
|8||cap'n k||Villager||Killed by Armed Villager, Night Eight|
|9||TMV-Spirit Nui||Mafian||Killed by Armed Villagers, Night Seven|
|10||Toarobot18||Godfather||Lynched, Day Eight|
|11||ibrow||Mafian||Killed by Armed Villager, Night Six|
|12||Squishyfrog||Villager||Killed by Mafia, Night Five|
|13||Toa of Dischordant Dancing||Exorcist||Lynched, Night Eight|
|14||Ultimate Game||Detective||Killed by Mafia, Night Six|
|15||Impluse||Armed, Night Two, Villager||Killed by Godfather, Day Eight|
|16||Mt Ihu||Villager||Killed by Mafia, Night Five|
|17||Kohrak Kal 17||Mafian||Lynched, Day One|
|18||Portalfig||Trader||Killed by Mafia, Night Three|
|19||OmiShad||Mafian||Lynched, Day Three|
|20||Fullbringer Blade||Doctor||Killed by Mafia, Night One|
|21||Lloyd: the White Wolf||Villager||Killed by Trader, Night One|
|22||Toa Onarax||Villager||Lynched, Day Five|
|23||Thomas Hunter||Villager||Lynched, Day One|
|24||Derpenstein||Mafian||Lynched, Day Two|
|25||Ddude the Insane||Villager||Killed by Mafia, Night Four|
- This game started the numbering system used in many of the rest of the Second Age games, yet it was the second game in that age, not the first. Confusing things further, the next game used roman numerals .